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100 Things Every Designer Needs to Know about People - Susan Weinschenk
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Susan Weinschenk:
100 Things Every Designer Needs to Know about People - livre d'occasion

ISBN: 0321767535

ID: 6611948

We design to elicit responses from people. We want them to buy something, read more, or take action of some kind. Designing without understanding what makes people act the way they do is like exploring a new city without a map: results will be haphazard, confusing, and inefficient. This book combines real science and research with practical examples to deliver a guide every designer needs. With it you ll be able to design more intuitive and engaging work for print, websites, applications, and products that matches the way people think, work, and play. Learn to increase the effectiveness, conversion rates, and usability of your own design projects by finding the answers to questions such as: What grabs and holds attention on a page or screen? What makes memories stick? What is more important, peripheral or central vision? How can you predict the types of errors that people will make? What is the limit to someone s social circle? How do you motivate people to continue on to (the next step? What line length for text is best? Are some fonts better than others? These are just a few of the questions that the book answers in its deep-dive exploration of what makes people tick. applied psychology,computer science,computers,computers and technology,design,desktop publishing,graphic design,medical books,psychology,social sciences Desktop Publishing, Pearson Education

 Thriftbooks.com
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100 Things Every Designer Needs to Know About People - Susan Weinschenk
(*)
Susan Weinschenk:
100 Things Every Designer Needs to Know About People - Livres de poche

2011, ISBN: 9780321767530

ID: 9780321767530

We design to elicit responses from people. We want them to buy something, read more, or take action of some kind. Designing without understanding what makes people act the way they do is like exploring a new city without a map: results will be haphazard, confusing, and inefficient. This book combines real science and research with practical examples to deliver a guide every designer needs. With it you'll be able to design more intuitive and engaging work for print, websites, applications, and products that matches the way people think, work, and play.Learn to increase the effectiveness, conversion rates, and usability of your own design projects by finding the answers to questions such as:What grabs and holds attention on a page or screen? What makes memories stick? What is more important, peripheral or central vision? How can you predict the types of errors that people will make?What is the limit to someone's social circle?How do you motivate people to continue on to (the next step? What line length for text is best?Are some fonts better than others? These are just a few of the questions that the book answers in its deep-dive exploration of what makes people tick. Books Susan Weinschenk|Paperback|Pearson Education (US)|05/05/2011, Pearson Education (US)

 Waterstones.com
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100 Things Every Designer Needs to Know About People
(*)
100 Things Every Designer Needs to Know About People - nouveau livre

ISBN: 9780321767530

ID: 9780321767530

We design to elicit responses from people. We want them to buy something, read more, or take action of some kind. Designing without understanding what makes people act the way they do is like exploring a new city without a map: results will be haphazard, confusing, and inefficient. This book combines real science and research with practical examples to deliver a guide every designer needs. With it you'll be able to design more intuitive and engaging work for print, websites, applications, and products that matches the way people think, work, and play. Learn to increase the effectiveness, conversion rates, and usability of your own design projects by finding the answers to questions such as: What grabs and holds attention on a page or screen? What makes memories stick? What is more important, peripheral or central vision? How can you predict the types of errors that people will make? What is the limit to someone's social circle? How do you motivate people to continue on to (the next step? What line length for text is best? Are some fonts better than others? These are just a few of the questions that the book answers in its deep-dive exploration of what makes people tick. Books, [PU: Addison-Wesley]

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100 things every designer needs to know about people: what makes them tick? - Weinschenk, s.
(*)
Weinschenk, s.:
100 things every designer needs to know about people: what makes them tick? - nouveau livre

ISBN: 9780321767530

ID: fe70619751be698c5a8e5651de0a9be4

We design to elicit responses from people. We want them to buy something, read more, or take action of some kind. Designing without understanding what makes people act the way they do is like exploring a new city without a map: results will be haphazard, confusing, and inefficient. This book combines real science and research with practical examples to deliver a guide every designer needs. With it you'll be able to design more intuitive and engaging work for print, websites, applications, and products that matches the way people think, work, and play. Learn to increase the effectiveness, conversion rates, and usability of your own design projects by finding the answers to questions such as: * What grabs and holds attention on a page or screen? * What makes memories stick? * What is more important, peripheral or central vision? * How can you predict the types of errors that people will make?* What is the limit to someone's social circle?* How do you motivate people to continue on to (the next step? * What lin, [PU: Addison-Wesley]

 Studystore.nl
studystore.nl
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100 Things Every Designer Needs to Know About People - Susan Weinschenk
(*)
Susan Weinschenk:
100 Things Every Designer Needs to Know About People - Livres de poche

ISBN: 9780321767530

Paperback, [PU: Pearson Education (US)], Provides information and examples to help designers create products, applications, Web sites, and print materials that match the way people think and feel., Industrial / Commercial Art & Design, Psychology, Occupational & Industrial Psychology, Web Graphics & Design, Desktop Publishing

 Bookdepository.com
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Détails sur le livre
100 Things Every Designer Needs to Know About People (Voices That Matter)

We design to elicit responses from people. We want them to buy something, read more, or take action of some kind. Designing without understanding what makes people act the way they do is like exploring a new city without a map: results will be haphazard, confusing, and inefficient. This book combines real science and research with practical examples to deliver a guide every designer needs. With it you'll be able to design more intuitive and engaging work for print, websites, applications, and products that matches the way people think, work, and play. Learn to increase the effectiveness, conversion rates, and usability of your own design projects by finding the answers to questions such as: * What grabs and holds attention on a page or screen? * What makes memories stick? * What is more important, peripheral or central vision? * How can you predict the types of errors that people will make?* What is the limit to someone's social circle?* How do you motivate people to continue on to (the next step? * What line length for text is best?* Are some fonts better than others? These are just a few of the questions that the book answers in its deep-dive exploration of what makes people tick.

Informations détaillées sur le livre - 100 Things Every Designer Needs to Know About People (Voices That Matter)


EAN (ISBN-13): 9780321767530
ISBN (ISBN-10): 0321767535
Version reliée
Livre de poche
Date de parution: 2011
Editeur: New Riders
242 Pages
Poids: 0,475 kg
Langue: eng/Englisch

Livre dans la base de données depuis 24.01.2009 01:54:07
Livre trouvé récemment le 19.02.2019 21:52:41
ISBN/EAN: 9780321767530

ISBN - Autres types d'écriture:
0-321-76753-5, 978-0-321-76753-0


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