Byeong-Gyu Nam; Ju-Ho Sohn; Jeong-Ho Woo; Hoi-Jun Yoo:Mobile 3D Graphics SoC
- Première édition 2010, ISBN: 9780470823781
From Algorithm to Chip, eBooks, eBook Download (PDF), Auflage, The first book to explain the principals behind mobile 3D hardware implementation, helping readers understand advanced algor… Plus…
From Algorithm to Chip, eBooks, eBook Download (PDF), Auflage, The first book to explain the principals behind mobile 3D hardware implementation, helping readers understand advanced algorithms, produce low-cost, low-power SoCs, or become familiar with embedded systems As mobile broadcasting and entertainment applications evolve, there is increasing interest in 3D graphics within the field of mobile electronics, particularly for handheld devices. In Mobile 3D Graphics SoC, Yoo provides a comprehensive understanding of the algorithms of mobile 3D graphics and their real chip implementation methods. 3D graphics SoC (System on a Chip) architecture and its interaction with embedded system software are explained with numerous examples. Yoo divides the book into three sections: general methodology of low power SoC, design of low power 3D graphics SoC, and silicon implementation of 3D graphics SoCs and their application to mobile electronics. Full examples are presented at various levels such as system level design and circuit level optimization along with design technology. Yoo incorporates many real chip examples, including many commercial 3D graphics chips, and provides cross-comparisons of various architectures and their performance. Furthermore, while advanced 3D graphics techniques are well understood and supported by industry standards, this is less true in the emerging mobile applications and games market. This book redresses this imbalance, providing an in-depth look at the new OpenGL ES (The Standard for Embedded Accelerated 3D Graphics), and shows what these new embedded systems graphics libraries can provide for 3D graphics and games developers. [PU: Wiley], Seiten: 352, [ED: 1], Wiley, 2010<
| | lehmanns.deFrais d'envoiDoes not ship to your country., Livraison non-comprise Details... |
(*) Livre non disponible signifie que le livre est actuellement pas disponible à l'une des plates-formes associées nous recherche.
Hoi-Jun Yoo:Mobile 3D Graphics SoC : From Algorithm to Chip
- nouveau livre ISBN: 9780470823781
The first book to explain the principals behind mobile 3D hardware implementation, helping readers understand advanced algorithms, produce low-cost, low-power SoCs, or become familiar wit… Plus…
The first book to explain the principals behind mobile 3D hardware implementation, helping readers understand advanced algorithms, produce low-cost, low-power SoCs, or become familiar with embedded systemsAs mobile broadcasting and entertainment applications evolve, there is increasing interest in 3D graphics within the field of mobile electronics, particularly for handheld devices. In Mobile 3D Graphics SoC, Yoo provides a comprehensive understanding of the algorithms of mobile 3D graphics and their real chip implementation methods. 3D graphics SoC (System on a Chip) architecture and its interaction with embedded system software are explained with numerous examples. Yoo divides the book into three sections: general methodology of low power SoC, design of low power 3D graphics SoC, and silicon implementation of 3D graphics SoCs and their application to mobile electronics. Full examples are presented at various levels such as system level design and circuit level optimization along with design technology. Yoo incorporates many real chip examples, including many commercial 3D graphics chips, and provides cross-comparisons of various architectures and their performance. Furthermore, while advanced 3D graphics techniques are well understood and supported by industry standards, this is less true in the emerging mobile applications and games market. This book redresses this imbalance, providing an in-depth look at the new OpenGL ES (The Standard for Embedded Accelerated 3D Graphics), and shows what these new embedded systems graphics libraries can provide for 3D graphics and games developers.; PDF; Scientific, Technical and Medical > Electronics & communications engineering, Wiley<
| | hive.co.ukNo. 9780470823781. Frais d'envoiInstock, Despatched same working day before 3pm, plus shipping costs., Livraison non-comprise Details... |
(*) Livre non disponible signifie que le livre est actuellement pas disponible à l'une des plates-formes associées nous recherche.
O. Thas:Mobile 3D Graphics SoC
- nouveau livre ISBN: 9780470823781
The first book to explain the principals behind mobile 3D hardware implementation, helping readers understand advanced algorithms, produce low-cost, low-power SoCs, or become familiar wit… Plus…
The first book to explain the principals behind mobile 3D hardware implementation, helping readers understand advanced algorithms, produce low-cost, low-power SoCs, or become familiar with embedded systemsAs mobile broadcasting and entertainment applications evolve, there is increasing interest in 3D graphics within the field of mobile electronics, particularly for handheld devices. In Mobile 3D Graphics SoC, Yoo provides a comprehensive understanding of the algorithms of mobile 3D graphics and their real chip implementation methods. 3D graphics SoC (System on a Chip) architecture and its interaction with embedded system software are explained with numerous examples. Yoo divides the book into three sections: general methodology of low power SoC, design of low power 3D graphics SoC, and silicon implementation of 3D graphics SoCs and their application to mobile electronics. Full examples are presented at various levels such as system level design and circuit level optimization along with design technology. Yoo incorporates many real chip examples, including many commercial 3D graphics chips, and provides cross-comparisons of various architectures and their performance. Furthermore, while advanced 3D graphics techniques are well understood and supported by industry standards, this is less true in the emerging mobile applications and games market. This book redresses this imbalance, providing an in-depth look at the new OpenGL ES (The Standard for Embedded Accelerated 3D Graphics), and shows what these new embedded systems graphics libraries can provide for 3D graphics and games developers.; PDF; Scientific, Technical and Medical > Electronics & communications engineering, Wiley<
| | hive.co.ukNo. 9780470823781. Frais d'envoiInstock, Despatched same working day before 3pm, zzgl. Versandkosten., Livraison non-comprise Details... |
(*) Livre non disponible signifie que le livre est actuellement pas disponible à l'une des plates-formes associées nous recherche.
Yoo:Mobile 3d Graphics Soc
- livre d'occasion ISBN: 9780470823781
A digital copy of "Mobile 3d Graphics Soc" by Yoo. Download is immediately available upon purchase! 9780470823781,047082378x,mobile,graphics,textbooks eBook, Vitalsource Technologies, Inc.
| | textbooks.comDownload INSTANTLY! Format: VitalSource. Type: . Copying: Allowed, .2Â.182 selections may be copied daily for 2Â.1825 days. Printable: Allowed, .10Â.182 prints daily for 10Â.1825 days. Expires: No Expiration. Read Aloud?: Allowed. Sharing: Not Allowed. Software: Online: No additional software required Offline: VitalSource Bookshelf. Shipping to USA only! Textbooks. Frais d'envoi EUR 0.00 Details... |
(*) Livre non disponible signifie que le livre est actuellement pas disponible à l'une des plates-formes associées nous recherche.
Hoi-Jun Yoo; Jeong-Ho Woo; Ju-Ho Sohn; Byeong-Gyu Nam:Mobile 3D Graphics SoC
- Première édition 2010, ISBN: 9780470823781
From Algorithm to Chip, eBooks, eBook Download (PDF), Auflage, [PU: Wiley-IEEE Press], [ED: 1], Wiley-IEEE Press, 2010
| | lehmanns.deFrais d'envoiDownload sofort lieferbar. (EUR 0.00) Details... |
(*) Livre non disponible signifie que le livre est actuellement pas disponible à l'une des plates-formes associées nous recherche.