ISBN: 9781430248996
[ED: Taschenbuch], [PU: Springer, Berlin, Apress], Neuware - Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You ma… Plus…
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ISBN: 9781430248996
[ED: Taschenbuch], [PU: Springer, Berlin, Apress], Neuware - Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You ma… Plus…
booklooker.de |
ISBN: 9781430248996
Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya… Plus…
Springer.com Nr. 978-1-4302-4899-6. Frais d'envoiWorldwide free shipping, , DE. (EUR 0.00) Details... |
Beginning 3D Game Development with Unity 4 : All-in-One, Multi-Platform Game Development by Sue Blackman - livre d'occasion
ISBN: 9781430248996
Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, … Plus…
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Beginning 3D Game Development with Unity 4: All-in-one, multi-platform game development (Technology in Action) - Livres de poche
ISBN: 9781430248996
Apress. Paperback. POOR. Noticeably used book. Heavy wear to cover. Pages contain marginal notes, underlining, and or highlighting. Possible ex library copy, with all the markings/stick… Plus…
Biblio.co.uk |
ISBN: 9781430248996
[ED: Taschenbuch], [PU: Springer, Berlin, Apress], Neuware - Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You ma… Plus…
ISBN: 9781430248996
[ED: Taschenbuch], [PU: Springer, Berlin, Apress], Neuware - Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You ma… Plus…
ISBN: 9781430248996
Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya… Plus…
Beginning 3D Game Development with Unity 4 : All-in-One, Multi-Platform Game Development by Sue Blackman - livre d'occasion
ISBN: 9781430248996
Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, … Plus…
Beginning 3D Game Development with Unity 4: All-in-one, multi-platform game development (Technology in Action) - Livres de poche
ISBN: 9781430248996
Apress. Paperback. POOR. Noticeably used book. Heavy wear to cover. Pages contain marginal notes, underlining, and or highlighting. Possible ex library copy, with all the markings/stick… Plus…
Données bibliographiques du meilleur livre correspondant
Informations détaillées sur le livre - Beginning 3D Game Development with Unity 4 by Sue Blackman Paperback | Indigo Chapters
EAN (ISBN-13): 9781430248996
ISBN (ISBN-10): 1430248998
Version reliée
Livre de poche
Date de parution: 2013
Editeur: Sue Blackman
850 Pages
Poids: 1,425 kg
Langue: Englisch
Livre dans la base de données depuis 2007-08-28T20:10:04+02:00 (Zurich)
Page de détail modifiée en dernier sur 2024-03-13T21:09:41+01:00 (Zurich)
ISBN/EAN: 9781430248996
ISBN - Autres types d'écriture:
1-4302-4899-8, 978-1-4302-4899-6
Autres types d'écriture et termes associés:
Auteur du livre: blackman
Titre du livre: the beginning was the name, unit one, game, some more beginning, after unity, platform, development, all one, beginn, sue, beginning with, unity action
Données de l'éditeur
Auteur: Sue Blackman
Titre: Beginning 3D Game Development with Unity 4 - All-in-one, multi-platform game development
Editeur: Apress; APRESS
808 Pages
Date de parution: 2013-08-28
Berkeley; CA; US
Imprimé / Fabriqué en
Langue: Anglais
90,94 € (DE)
93,49 € (AT)
100,50 CHF (CH)
POD
XXIII, 808 p. 515 illus.
BC; Hardcover, Softcover / Informatik, EDV/Informatik; Spieleentwicklung und -programmierung; Verstehen; Game Development; Computer Imaging, Vision, Pattern Recognition and Graphics; Bildverarbeitung; EA
Beginning 3D Game Development with Unity 4 introduces key game production concepts in an artist-friendly manner, removes the hurdles to understanding scripting. It enables independent game artists to learn how to produce casual games for mobile, desktop, and console platforms.Autres livres qui pourraient ressembler au livre recherché:
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