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2010, ISBN: 9789048174942

Springer, Paperback, Auflage: Softcover reprint of hardcover 1st ed. 2007, 514 Seiten, Publiziert: 2010-11-06T00:00:01Z, Produktgruppe: Book, 0.72 kg, Operating Systems, Computer Science,… Plus…

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Real-Time Object Uniform Design Methodology with UML - Livres de poche

2010, ISBN: 9789048174942

Springer, Taschenbuch, Auflage: Softcover reprint of hardcover 1st ed. 2007, 516 Seiten, Publiziert: 2010-11-06T00:00:01Z, Produktgruppe: Buch, 1.58 kg, Softwareentwicklung, IT-Ausbildung… Plus…

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Bui Minh Duc, Duc Minh:
Real-Time Object Uniform Design Methodology with UML - Livres de poche

2010

ISBN: 9789048174942

Springer, Taschenbuch, Auflage: Softcover reprint of hardcover 1st ed. 2007, 516 Seiten, Publiziert: 2010-11-06T00:00:01Z, Produktgruppe: Buch, 1.58 kg, Softwareentwicklung, IT-Ausbildung… Plus…

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Real-Time Object Uniform Design Methodology with UML - Livres de poche

2010, ISBN: 9789048174942

Paperback, New., 480 p. XXXIV, 480 p. Intended for professional and scholarly audience., Dordrecht, [PU: Springer]

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Bui Minh Duc Bui Minh Duc Bui Minh Duc:
Real-Time Object Uniform Design Methodology with UML - nouveau livre

ISBN: 9789048174942

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Real-Time Object Uniform Design Methodology with UML

This multi-function volume starts off as an ideal basic textbook for teaching object modeling, fundamental concepts learning and system designing with thirteen UML diagrams. But it also contains a whole section devoted to advanced research topics, samples and case studies. It is an essential work for any system developer or graduate student in a discipline that requires the power of object modeling as part of a development methodology.

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EAN (ISBN-13): 9789048174942
ISBN (ISBN-10): 9048174945
Version reliée
Livre de poche
Date de parution: 2010
Editeur: Springer
516 Pages
Poids: 0,772 kg
Langue: eng/Englisch

Livre dans la base de données depuis 2011-04-17T21:14:46+02:00 (Zurich)
Page de détail modifiée en dernier sur 2023-08-11T11:55:51+02:00 (Zurich)
ISBN/EAN: 9789048174942

ISBN - Autres types d'écriture:
90-481-7494-5, 978-90-481-7494-2
Autres types d'écriture et termes associés:
Auteur du livre: duc, minh
Titre du livre: uniform, uml, design time


Données de l'éditeur

Auteur: Bui Minh Duc
Titre: Real-Time Object Uniform Design Methodology with UML
Editeur: Springer; Springer Netherland
480 Pages
Date de parution: 2010-11-06
Dordrecht; NL
Imprimé / Fabriqué en
Poids: 0,783 kg
Langue: Anglais
160,49 € (DE)
164,99 € (AT)
177,00 CHF (CH)
POD
XXXIV, 480 p.

BC; Circuits and Systems; Hardcover, Softcover / Technik/Elektronik, Elektrotechnik, Nachrichtentechnik; Schaltkreise und Komponenten (Bauteile); Verstehen; Attribut; Deployment; Knowledge Reuse; MDA (MDA: Model Driven Architecture); Real time & Database Modeling; System and Software Engineering; UML (UML: Unified Modeling Language); Unified Modeling Language (UML); algorithms; complexity; embedded systems; modeling; object; Software Engineering/Programming and Operating Systems; Software Engineering; Electronics and Microelectronics, Instrumentation; Programming Languages, Compilers, Interpreters; Electronic Circuits and Systems; Software Engineering; Electronics and Microelectronics, Instrumentation; Compilers and Interpreters; Software Engineering; Elektronik; Compiler und Übersetzer; BB

List of Figures. List of Tables. Preface. 1. Introduction to the world of systems, problems and solutions. 1.1. The world of systems, problems and solutions. 1.2. Real time and embedded systems: Disaster control and Quality of Service. 1.3. Human organizations and structures: How software can simulate and study them. 1.4. This book is also a system. 2. Coping with complexity. 2.1. Visual formulisms for handling complexity. 2.2. Object/function decompoision. 2.3. Functional decomposition to handle complexity. 2.4. How object technology handles complexity. 2.5. Object paradigm applied to control applications. 2.6. Object paradigm applied to database applications. 2.7. Objects and databases. 2.8. Object paradigm and Component reuse. 2.9. Mastering development complexity. 3. UML Infrastructure: Core concepts. 3.1. Core concepts compliant to MOF. 3.2. Infrastructure. 4. UML Superstrucutre: Language definition and diagrams. 4.1. Making our own development methodology with UML. 4.2. Structure and behavior. 4.3. Hierarchy of UML metaclasses. 4.4. Superstructure and compliance levels. 4.5. Reuse of the Infrastructure. 4.6. Structure: class diagram. 4.7. Structure: Object diagram. 4.8. Structure: Package diagram. 4.9. Structure: Composite Structure diagram. 4.10. Structure: Component diagram. 4.11. Structure: Deployment diagram. 4.12. Hierarchy of metaclasses defined in the Behavior part. 4.13. Behavior: State Machine diagram. 4.14. Behavior: Activity diagram. 4.15. Behavior: Interaction Suite. 4.16. Behavior: Use case diagram. 4.17. Auxiliary constructs: Profiles. 5. Fundamental concepts of the real world and their mapping into UML. 5.1. Abstraction, concept, domain, ontology, model. 5.2. Structural, functional and dynamic views of systems. 5.3. Concepts of the functional view. 5.4. Fundamental concepts of the dynamic view. 5.5. Fundamental concepts of the structural view. 6. The Uniform concept. 6.1. Elements of the uniform concept. 6.2. Requirement analysis model. 6.3. Requirements analysis with technical diagrams. 6.4. System Requirements Specifications. 6.5. Designing real time Applications with MDA. 6.6. Designing reusable database models. 6.7. Unifying real time and database applications. 7. Real time behavioral study beyond UML. 7.1. SEN or State-Event Net diagram. 7.2. UML diagrams mapped into SEN. 7.3. Timing constraints with SEN. 7.4. Case study with SEN. 7.5. Safety-critical systems. 8. Real time case study. 8.1. Design of an inclined elevator or track lift tram. 8.2. Emergency service in a hospital & Design of a database coupled with a real time system. References. Index.

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